A dragon created with the classic European design in mind. A few days of hard work to model, uv map, texture, rig and animate! Made for a project I cannot disclose at this moment.
Beginning of modelling progress
Early progress - star of front legs and wings
Early progress - beginning of hind legs
Early progress - Wing membrame work
Early progress - fingers and hands
Membrame finished
Finished, untextured model
Front view of untextured finished model
Top view, finished
Rendered untextured finished model
Top view of normal map
Normal map texture work
Top view of texturing
A frame from the "glide turn" animation
A single frame of the "Landing" animation
Sideview of idle stance
A test render for the idle stance
Final render